Written by alejo on December 12th, 2011
Commemorating the 10 billion downloads from the android market, some apps have seen their priced reduced to 0,10 cents. I’m quite certain it applies for both Euros and US dollars. These sales have been going on for the last 3 days and each app only stays for a reduced price for 24 hours, so I’d recommend [...]
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Written by alejo on December 2nd, 2011
Lately I’ve decided to start playing go again through the net. Unfortunately, I still haven’t beat my online go anxiety syndrome, so I’m left with watching games on KGS or IGS. During my last night shift I could watch a blitz game played by one 6d and one 3d in KGS. I’m not telling their [...]
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Written by alejo on November 29th, 2011
A few days ago I made a new research for Go apps on the android market. One of the few new apps I found is this one: “Go Scoring Camera”. There’s a free trial version which works for 7 days available at the Android Market. The full app costs 3.40 €, which is around 4.5 $ [...]
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Written by alejo on November 26th, 2011
A few months ago I already mentioned Kamisado as one with uncommon mechanics. This game has received several awards since its release in Essen 2008. Today I’ll try and make a small review and a brief introduction to this game. The rules are very simple and can be learnt within a minute: – Players control [...]
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Written by alejo on November 15th, 2011
While preparing for my last journey I decided I’d bring one of my long forgotten Go books. Though some readers will certainly think I’m talking about the book Tesuji -which I forgot at a train a month ago-, I’m actually talking about my other Go book: “Five Hundred and One Opening Problems“. Assuming I’d spend [...]
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Written by alejo on June 29th, 2011
“Among the most basic of human needs is the need to connect with others. With a smile, a laugh, a whisper or a cheer, we connect with others every single day. Today, the connections between people increasingly happen online. Yet the subtlety and substance of real-world interactions are lost in the rigidness of our online [...]
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